Below are some sounds that me and my group created that we thought would be effective for a 'Thriller' genre:
Rustling of leaves:
The sound of footsteps among leaves would be effective for a 'Thriller' genre - especially if heard over silence. The crunching of leaves could be quite sudden in our opening sequence, with the sound of feet moving over them gradually becoming quicker - as if someone is in a rush to get somewhere/to catch someone - creating a sense of mystery, as well as a chilling atmosphere. This type of shot would also work because, like many 'Thriller' films, it keeps the characters identity hidden, and doesn't give audiences a lot of information about where/who is in the shot - therefore building up the anticipation and tension within the sequence.
Branches rustling:
In the clip, the sound of branches brushing past one another would be effective in a 'Thriller' film as it would create a cold and eerie atmoshpere. The sound is quite intruding, and would disturb an atmosphere if it was tranquil/calm. The hurried sound of the movement creates a sense of chaos, and also quickens the pace of the scene.
Footsteps:
Just like the footsteps on the leaves, this shot builds up the suspense to audiences as to what is to come/be revealed to viewers. If the sound of the footsteps was exaggerated (hyperbolic), or echoed within the scene, it would reinforce this idea of mystery, and would also make the sound seem quite creepy and eerie, as audiences are left unaware as to where the character is going, or who the character even is. In our opening sequence, we are considering having footsteps heard in the idea of someone walking up behind an unsuspecting character - as if it's unexpected, and a shock to the other character.
Sounds taken from the website: www.freesound.org
Screaming:
Screaming could be used in our film when Jess' character either realises that her mental state is beginning to spiral out of her control, or when she realises what she has done. The sound would be chilling for audiences to hear - producing an uneasy atmosphere.
Heavy breathing:
Heavy breathing can be used within our genre, as it would create the idea that a character is in a rush, or in a state of panic/fear. Due to the speed of the breathing, it would also quicken the pace of the sequence, as well as unnerve audiences.
Ambient sound:
The use of ambient sound within our piece would insert a sense or normality and reality. However, if our ambient sound was able to sound like this piece provided, it would insert an element of unease - it builds up, so audiences will expect something at the climax of the sound. The echoes heard within the clip would reinforce the idea of the scene being eerie and disturbing.
Wind:
Just like the ambient sound, the echoes make the scene quite creepy. However, this prolonged sound would generate an unnerving and sinister atmosphere; viewers understand that whatever will appear at the end of this sound may be an uncomfortable image.
Rustling of leaves:
The sound of footsteps among leaves would be effective for a 'Thriller' genre - especially if heard over silence. The crunching of leaves could be quite sudden in our opening sequence, with the sound of feet moving over them gradually becoming quicker - as if someone is in a rush to get somewhere/to catch someone - creating a sense of mystery, as well as a chilling atmosphere. This type of shot would also work because, like many 'Thriller' films, it keeps the characters identity hidden, and doesn't give audiences a lot of information about where/who is in the shot - therefore building up the anticipation and tension within the sequence.
Branches rustling:
In the clip, the sound of branches brushing past one another would be effective in a 'Thriller' film as it would create a cold and eerie atmoshpere. The sound is quite intruding, and would disturb an atmosphere if it was tranquil/calm. The hurried sound of the movement creates a sense of chaos, and also quickens the pace of the scene.
Footsteps:
Just like the footsteps on the leaves, this shot builds up the suspense to audiences as to what is to come/be revealed to viewers. If the sound of the footsteps was exaggerated (hyperbolic), or echoed within the scene, it would reinforce this idea of mystery, and would also make the sound seem quite creepy and eerie, as audiences are left unaware as to where the character is going, or who the character even is. In our opening sequence, we are considering having footsteps heard in the idea of someone walking up behind an unsuspecting character - as if it's unexpected, and a shock to the other character.
Sounds taken from the website: www.freesound.org
Phone ringing:
This sound would be used to interrupt and disturb Jessica's thoughts. We want the sound to be loud and piercing, so it shocks both the audience as well as the character. We want the sound to intrude on Jess, and whatever she is thinking - therefore, snapping her out of her daydream/worry.
Screaming:
Screaming could be used in our film when Jess' character either realises that her mental state is beginning to spiral out of her control, or when she realises what she has done. The sound would be chilling for audiences to hear - producing an uneasy atmosphere.
Heavy breathing:
Heavy breathing can be used within our genre, as it would create the idea that a character is in a rush, or in a state of panic/fear. Due to the speed of the breathing, it would also quicken the pace of the sequence, as well as unnerve audiences.
Ambient sound:
The use of ambient sound within our piece would insert a sense or normality and reality. However, if our ambient sound was able to sound like this piece provided, it would insert an element of unease - it builds up, so audiences will expect something at the climax of the sound. The echoes heard within the clip would reinforce the idea of the scene being eerie and disturbing.
Wind:
Just like the ambient sound, the echoes make the scene quite creepy. However, this prolonged sound would generate an unnerving and sinister atmosphere; viewers understand that whatever will appear at the end of this sound may be an uncomfortable image.
No comments:
Post a Comment